About
Lucky dice collection:
Diederik Schneemann’s latest collection is called Lucky Dice. It evolves around the concept of luck. What is luck? Does it exist? Is it something we can provoke, and hold on to? We all know the feeling of a lucky streak or the lack of it when we play a board or card game, any kind of game for that matter, and even to some extent in sports or in your career. It is the luxurious feeling that nothing can go wrong and that you are on top of what you are doing, that you are on top of the world. It would be so great if we could hold on to that feeling… ‘capture it’ as one could say….
Since the beginning of time people attribute a lucky status to certain objects: A tree, a stone, a figurine, a talisman, a horseshoe or a rabbit’s foot. Lucky charms to put up in your house or carry with you to give you ‘support’ an edge, more bravery. What if we could create a new Lucky charm in our time. And how would that work?
What Diederik Schneemann is doing in his latest collection is trying to ‘catch’ this luck and holding on to it by assembling it into a furniture object. He is doing this by throwing dice, not in a casino but in his atelier. He is throwing thousands of dice with the intention to throw a six, but all the two’s, three’s and so on are put aside whereas only the sixes that come up, the stones that carry the luck with them, are worthy enough to be used as building blocks (six on top) to create a table, a mirror, a candelabra, or any other object. Thus he wants to include incorporate luck into whatever he is creating, and this luck will be passed on to whoever has a ‘click’ with one of the dice objects and brings it into his personal living or working space.
He is throwing thousands of dice with the intention to throw a six, but all the two’s, three’s and so on are put aside whereas only the sixes that come up, the stones that carry the luck with them, are worthy enough to be used as building blocks (six on top) to create a table, a mirror, a candelabra, or any other object.
Cherished collection:
Cherished is Diederik Schneemann’s project revolving around the concept of collecting. In search of new interesting materials to work with, Schneemann stumbled upon some old, discarded and unique collections cherished by people in the course of many years, often decades. Such hidden collections, like framed paintings, cigar bands, matchboxes, pins, postcards, smurfs or perfume bottles represent a different kind of value than expensive materials such as marble or bronze. Think love, effort, dedication, the evocation of an era, bringing up sentiments and early memories. A material of unmeasurable value you could say. These collections used as a raw material turned out to be a much more inspiring for him to work with. Schneemann looks for a unique quality in collected items and showcases them in a number of entirely new design pieces, thus rendering a new reality, a new meaning.
Collections part of the Cherished project so far: Cigar Bands, Paintings, Lenticular, Matchboxes, Perfume, Smurfs and Happy Meal.
Rubdish collection:
Rubbish is a conceptual visualization of waste finding it’s way back onto your plate. It is the transformation of rubbish into an appetizing rubdish. The Rubdish project is a co-creation by self appointed rubdish chef and designer Diederik Schneemann and photographer Aldwin van Krimpen. Together with photographer Aldwin van Krimpen he sets out to document the transformation of waste found at different locations throughout Rotterdam into appetizing dishes, taking Food Design to the next level. As true beachcombers Schneemann and Van Krimpen roam the city of Rotterdam in search of locations where rubbish accumulates. Washed up waste from the ports of Rotterdam or simply the content of a garbage bin from a metro station, Aldwin and Diederik discovered that once you start looking, there are fresh ingredients to be found everywhere. The process knows three stages: A photographic representation of the rubbish as it is found, the documentation of the palette of ingredients, and the actual transformation in an appetizing dish culminating in the alienating photographic visualization thereof.
3D Mash-up Icons:
3D printed Mash up is about copyright. What belongs to whom ? and how much are you allowed to use from other designers. Digital drawing of Famous designs are floating around the internet and easy to download and use. Diederik samples these famous design icons and creates discussion pieces that he calls his own. By making eclectic compositions the original is taken out of its well know context and became part of something completely new. At the same time it is ment to be an homage to these great designers. The chair is a composition of : Gerrit Rietveld, Charles and Ray Eames, Norman Cherner, Arne Jacobsen, Ros Lovegrove. The table lamp is a composition of the coffee percolator by Alfonso Bialetti, Peugeot Peppermill, Michael Graves’s Cattle for Alessi, and the Dumbo mug by Richard Hutten.
A Flip Flop Story:
The Flip Flops are telling the story. There they are found, collected, and eventually reclaimed. Studio Schneemann turned these into a collection of sustainable design objects in which the eventful travel tales of worn Flip Flops is captured and translated. The Flip Flops are telling the story. They are discolored, worn, torn, patched up and eventually tossed away or lost. After a long trip through Asia or Africa they end up in sewers and in the ocean. Then they are washed up on the shores of Eastern Africa.
There they are found, collected, and eventually reclaimed. Studio Schneemann turned these into a collection of sustainable design objects in which the eventful travel tales of worn Flip Flops is captured and translated.
Diederik Schneemann
Diederik Schneemann was born in Hasselt (Belgium) in 1979. He grew up in Maastricht and studied at the AKI ArtEZ Academy of Art & Design (The Netherlands).
In 2011 he made his debut with his first solo exhibition A Flip Flop Story during Milan Design Week. In 2013 he presented his 3-D Mash Up collection, in 2018 the Rubdish photo series and since 2019 his Cherished collections.
He has been creating distinct, evocative works for more than a decade. Contributing to, and expanding the typical generation of Dutch design. Diederik Schneemann engages in a variety of disciplines: conceptual art/design, photography and art installations. His work is characterized by a strong apprehensible conceptual approach in combination with a unique use of materials. He often re-uses items that carry a certain ‘something’, reveal stories, call upon an emotion, or trigger early memories and sentiments. By altering their looks and their use in such a way that a new concept and a second life is created, thus evoking a new unexpected reality.
Resulting in unique pieces that surpass aesthetics and function alone and possess an inherent beauty. Schneemann’s aims is to create meaningful autonomous works that outlive our short presence on this earth.
His work has been exhibited at Gallery Rossana Orlandi Milan (since 2011), MPV Gallery (Netherlands), Axel Pairon Gallery (Belgium), Mint Gallery London and Rademakers Gallery Amsterdam, MOYA (Netherlands), PAN Amsterdam, PAD Paris, Nomad St. Moritz, Collectible Brussels, Salone del Mobile Milan, Enter Art Fair Kopenhagen, during Design Weeks in Milan, London and Eindhoven.